APMT 440 Week 4 Ethical Implications for Media

APMT 440 Week 4 Ethical Implications for Media

Ethical Implications for Media in the Maturational Development of Children and Teenagers

The media is far and wide we go and nearly every single person in the world is familiar with social media. Now there are different forms of social media. There are traditional social media operations similar to Facebook, Instagram, and Snapchat, but there are other forms of media. Another popular form of media is gaming but unfortunately, I suppose this is the easiest source of entertainment that a person can get addicted to. 

This composition countries, “Gaming dependence astronomically refers to inordinate time playing games, particularly videotape games. The gaming addict displays a pattern of behavioral dependence whereby he or she ignores social, relational, and occupational liabilities and becomes abstracted with the game. 

In general, gaming dependence has a lesser connection to videotape games than to board games, card games, or sports. In general, gaming dependences are touched off and cultivated when unmet social and cerebral requirements are fulfilled by playing games.” (Struthers (2019). APMT 440 Week 4 Ethical Implications for Media

Ethical Implications for Media in the Maturational Development of Children and Teenagers

 The discussion on the developmental impact on how children and teenagers are affected by exorbitantly sharing in gaming is by first stating how it does impact a person’s internal health and physical health. Mental health is what really does start to change when any dependence comes into play because being addicted thresholds with our limbic system which is the part of the brain that’s responsible for the emotional and behavioral responses. 

From the internal health aspect, when a person is addicted to gaming, they start to be consumed by winning or losing which provokes positive and negative feelings. Gaming causes people to come less social as they’re wanting to just concentrate on gaming and not have that face-to-face commerce. Overall, gaming dependence causes aggression to increase, and maestro-existing conditions to worse similar to anxiety, and restlessness. 

Physical health as well is affected drastically by gaming because gaming is about sitting down so there’s no moving around which can beget a person to develop muscle pains, weight gain or loss, bad sleeping habits, hygiene issues, fatigue, migraines, and sight issues. Mental and physical health is affected drastically when any type of dependence is made but children are the biggest victims when it comes to gaming dependence. APMT 440 Week 4 Ethical Implications for Media

Ethical Implications for Media in the Maturational Development of Children and Teenagers

Gaming has a lot of different marketing dispatches. Games similar to Grand Theft Bus, Call of Duty, and Fortnite are extremely popular and the most known for marketing dispatches. I believe that children and teenagers see these direct dispatches more than anyone as they’re the ones who are substantially playing these games. 

In this composition, it states, “Children have come an important and economic target group for advertisers, not only because their own purchase power has grown in recent times but also because they’ve got a significant impact on the purchase opinions of their parents. 

Compared to earlier generations, moment’s children are, thus, overwhelmed by an adding number of marketable dispatches, being targeted more frequently and at an important youngish age than earlier generations.” (Hudders, (2016) Grounded on that composition, it’s apprehensive that children the target and I believe it isn’t at each ethical for these direct dispatches to attack children. APMT 440 Week 4 Ethical Implications for Media

 As I stated earlier about how social media does affect a person, I believe that socialization is so affected. Children and teenagers are dealing with a lot of changes but getting aged and stepping into the majority is a massive metamorphosis. 

Now, social media does impact a child when they’re going through different moments in their life. I say that because as a child or teenager, the biggest concern they’ve to worry about is an academy, musketeers, and social media. But, as a child gets aged, they’ve to concentrate on advancing in the academy, their career, and their pretensions in life so there isn’t a lot of time for social media and all the effects they’re used to.

Ethical Implications for Media in the Maturational Development of Children and Teenagers

I suppose the impact comes from social media influencers because there are teenagers who are making millions a month by just posting on social media so children suppose they can of course do that as well but it’s not so easy. I believe that hinders children from truly growing up because of how social media makes it feel so easy for a child to come an influencer and make millions by just posting. APMT 440 Week 4 Ethical Implications for Media

 There have been a lot of negative goods in this discussion, but I do want to mention the positives. The first impact is that social media helps children and teenagers stay more involved. The reason I say that’s because social media shares news about current motifs, so children and teenagers are more apprehensive of what’s going on in the world because they see everyone talking about these motifs and giving their opinion. 

The alternate impact is that it helps a person to develop mindfulness and empathy because of social media more children and teenagers see people helping the homeless and harbors, so they want to get involved with helping as well. APMT 440 Week 4 Ethical Implications for Media

Influencers post a lot about helping and showing empath towards all humans. I mentioned there are negative impacts, social media influences body image issues by a child comparing how they look to someone differently who’s using Photoshop or a sludge. Also, bullying is veritably common in social media so children can log in and see horrible dispatches. 

Ethical Implications for Media in the Maturational Development of Children and Teenagers

 In conclusion, grounded on the findings, social media has a lot of positivity girding it, but people cannot ignore how negative and poisonous social media can be. Children and teenagers are told and affected by the effects easier. 

The cognitive, emotional, and motivational development of children and teens are affected by any type of media, but gaming and social media are the two biggest sources that children and teenagers use. Overall, there are positive impacts and negative, but the negative overweighs the positive because internal and physical health are drastically affected. Social media is an advancement, but people need to advance as well without counting on it so much. APMT 440 Week 4 Ethical Implications for Media


Hudders, L. (2016). How advertising literacy training affect children’s responses to television commercials versus advergames. International Journal of Advertising, 35(6), 909–931.


Struthers, W. M., PhD. (2019). Gaming addiction. Salem Press Encyclopedia of Health.

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